Street Fighter 6’s Max-Level AI Challenges Pro Players with Impressive Skills
Capcom’s Street Fighter 6 is bringing in some serious competition for experienced players with its max-level AI opponents. The demo version of the game is available on all platforms, and content creators and high-skilled players have taken the game for a spin. Although the demo only offers two characters, Ryu and Luke, players can test their mettle against AI opponents with eight different levels of difficulty.
While the lower levels of difficulty are suitable for newcomers, the max-level CPUs are giving even the biggest creators and players in the fighting game community a run for their money. Videos from popular fighting game content creators such as Maximillian Dood and jmcrofts have shown how punishing Street Fighter 6’s max-level CPUs can be. The AI opponents predict every move and execute optimal combos that can take out half of their opponent’s health bar in seconds.
Even pro players, like multiple-time EVO champion Daigo, have had a hard time taking on the game’s max-level CPU opponents, with some even accusing the AI of “cheating” and having “godlike” button-pressing skills.
Street Fighter 6 will be available on June 2 for PlayStation 4, PlayStation 5, Xbox Series X|S, and PC. The game will feature cross-play across platforms and rollback netcode, along with a single-player mode called World Tour where players can create a custom character, level up, and learn signature moves from iconic characters like Ryu and Chun-Li. The first wave of DLC will introduce new characters like Rashid and Akuma over the next year.