Square Enix’s New ‘AI’ Game Released But Receives Negative Reviews and Criticisms

Square Enix, a game publisher known for its technological advancements, has released an AI-driven game called The Portopia Serial Murder Case on Steam. While the game is a remake of an adventure game released in Japan in 1983, what’s significant about this release is the use of machine learning to help players navigate through the game with ease. The game uses Natural Language Processing (NLP) to link the player’s input to the correct or desired answer. However, the AI on showcase is unsophisticated, making it difficult for players to progress through the game.

The AI is so primitive that it cannot even discern the difference between commands like “Go to study” and “Go to the study.” As a result, players have to be very specific with what they type, or they get responses such as “Hmm…” or “We should focus on the task at hand.” This is disappointing, given that this software is meant to demonstrate cutting-edge AI technology. The game’s reviews are negative, with players expressing frustration at the machine learning, which is broken and leaving them with text inputs that are as frustrating as, if not more so, than the 1983 original.

Despite the AI’s limitations, The Portopia Serial Murder Case is a classic game designed by Dragon Quest creator Yuji Horii. The game’s first-person graphics, dialogue system, and open-world design helped pioneer the adventure game and visual novel genres. The fact that Square Enix remade the game with new visuals is incredible, but it would have been better if they had made the original game available for players to enjoy.

In conclusion, The Portopia Serial Murder Case is a fantastic game, and the fact that it’s available as a free download on Steam is commendable. However, Square Enix’s attempt to showcase AI technology has been a failure, leaving players frustrated with the primitive AI that cannot comprehend basic commands. It’s an insult to a game with such an important legacy, and Square Enix should consider adding redundant nouns and other such text adventure features to make the game more accessible to modern audiences.

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Rocket League Premium Rocket Pass Now Included for Fortnite Crew Subscribers

For almost two years, Fortnite Crew subscribers have been able to enjoy a range of benefits for a $12 monthly fee. This includes access to the current battle pass, a monthly deposit of 1,000 V-Bucks, an exclusive Crew skin, and various other cosmetics. As of today, subscribers have yet another perk to enjoy: access to Rocket League’s premium Rocket Pass.

Similar to Fortnite, Rocket League releases a new season and Rocket Pass approximately four times a year. From now on, active Fortnite Crew subscribers will receive the latest premium ($10) Rocket Pass at no extra cost. Each Rocket Pass has historically offered more than 70 rewards per season, such as new battle-cars, wheels, decals, goal explosions, and more.

Like the Fortnite battle pass, Rocket Pass cosmetics are exclusive and cannot be obtained after the end of the season. This move is the latest in a series of collaborations between the two games, which began after Epic Games, the developer and publisher of Fortnite, acquired Psyonix, the developer and former publisher of Rocket League.

The two games have previously collaborated on events such as Llama-Rama, which later included the mobile spin-off, Rocket League Sideswipe. Last year, Rocket League’s poster car, Octane, was also featured as a vehicle on the Fortnite island, complete with all of its boosting, flips, and tricks. It is likely that the two games will continue to collaborate in the future, as Epic seeks to maintain player engagement in its two biggest first-party games.

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Wartales: The Ultimate Adventure Game for Gamers Seeking Epic Quests

Wartales, an exciting medieval open-world RPG game with turn-based combat, is currently available in Early Access on Steam and developed by Shiro Games, the creators of the Viking RTS Northgard. The game focuses on mercenary management, with players leading a group of soldiers through a story-driven campaign filled with morally ambiguous decisions. The turn-based combat is not groundbreaking but works well enough to keep players engaged.

Wartales’ survival-style management system keeps players invested in the game by entrusting them with the lives of their digital party members. The camera zooms in during battles and conversations, but most of the time is spent wandering the game’s isometric overworld, full of lovely landscapes and rural areas that make it feel like a vast world.

The slow pace and vast horizons make the game seem huge, but the quaint and immediate concerns make it easy to enjoy walking around and exploring for hours. While some players have reported that the later hours of the game can feel like a grind, the open-ended mission structure allows for players to complete contracts at their leisure, making it perfect for people who lead busy lives.

Wartales’ unique blend of RPG, turn-based combat, survival sim, and management game elements make it an ideal game for anyone who wants to go on an epic adventure.

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Get the Scoop on Warner Bros. Pictures’ Latest Announcements at CinemaCon 2023

Warner Bros. Pictures made a splash at CinemaCon 2023, revealing exciting details about its upcoming movies, such as The Flash, Aquaman and the Lost Kingdom, Wonka, Barbie, Dune Part Two, and more. So here is a comprehensive article that will cover everything you need to know about the highly anticipated films that are set to hit theaters soon. Get ready for a sneak peek into the latest Warner Bros. Pictures releases that are bound to captivate audiences of all ages.

🧐 Click here to view the whole post……
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Tips for Capturing Accidentally Wes Anderson-Style Photos

Wes Anderson’s visual style is known for its distinctiveness, making it difficult to mistake it for any other director’s work. In this video, we’ll discover how to capture his unique aesthetic in photographs. So, what are the fundamental components that make Wes Anderson’s visual style so recognizable?

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Sony’s First R-Rated Marvel Movie Will Feature Kraven the Hunter

Actor Aaron Taylor-Johnson, who plays the lead role in Sony’s upcoming movie “Kraven the Hunter,” made a pre-recorded announcement at CinemaCon 2023 that it will be the studio’s first-ever R-rated Marvel film. This is a departure from the studio’s previous Marvel movies like “Spider-Man,” “Venom,” and “Morbius,” which were all rated PG-13.

During the event, Sony exclusively presented a two-minute teaser trailer for “Kraven the Hunter,” which unfortunately won’t be released online. The footage features a lot of gory kills as Kraven goes after poachers and mercenaries, in a similar vein to the levels of violent action seen in movies like “Logan,” “Rambo,” or “John Wick.”

The teaser also showed Russell Crowe as Sergei Kravinoff’s (Aaron Taylor-Johnson’s character) Russian father, who speaks with an American accent. Additionally, the footage revealed that Alessandro Nivola is playing the Rhino, with a shot of his arm transforming into rhino skin. In a brief shot, we also see Sergei holding the classic fur costume that Kraven wore in the Marvel comics.

It remains to be seen whether “Kraven the Hunter” will tie in with Sony’s larger Spider-Man franchise, as “Morbius” did. Fans will have to wait and see how this plays out.

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New Gran Turismo Movie Trailer showcases David Harbour’s Gamer Boot Camp: A Must-See for Gaming Fans!

Sony showcased a trailer for its upcoming movie “Gran Turismo” at CinemaCon, featuring stars Orlando Bloom and David Harbour. Harbour, who plays the racing drill sergeant for gamers at a racing boot camp, initially struggled to comprehend how a racing game with no story could be adapted into a movie. However, the movie tells the inspiring true story of a teenager who made the transition from Gran Turismo gamer to real-life professional racer.

The trailer introduces viewers to Jann, a British teenager played by Archie Madekwe, who is selected to participate in the GT Academy, a skills competition hosted by Nissan. Under the guidance of Harbour’s character, the gamers are trained to translate their digital racing skills to real-life cars. Jann emerges as the winner and rises through the ranks to become a Nissan driver, but real racing presents challenges he never faced in the virtual world.

Harbour’s character warns Jann that racing in the real world is a whole new ballgame, and one mistake could be deadly. The trailer also shows Jann struggling to earn the respect of his fellow Nissan drivers, who look down on him for his gamer origins.

The Gran Turismo movie is expected to hit theaters later this year, although a release date has not been announced. Sony’s video game adaptations have been successful in the past, and this inspiring story of a gamer-turned-racer is sure to resonate with both gaming and racing fans alike.

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Xbox Sales Struggle: Microsoft Faces Difficulty Moving Consoles Again

Microsoft is facing a slowdown in the sales of its Xbox Series X/S consoles just two years after its launch. The company reported on Tuesday that the revenue from console hardware sales had fallen by 30% compared to the same period in 2022. This decline in revenue was mainly due to the delay of highly anticipated games like Starfield. Despite the decline in hardware sales, Microsoft’s total revenue and net income were up year-over-year by seven and nine percent, respectively, thanks to Office software and Azure cloud computing services. However, the revenue from devices such as Surface tablets and Xbox consoles suffered a 30% decline.

This decline in sales is despite big holiday discounts, including a temporary $50 price cut to the Series S. The lack of first-party exclusives has been a major factor in the drop in sales. Bethesda’s Starfield, which was originally slated to launch in November 2021, is now releasing in September. Redfall, the upcoming vampire shooter from Arkane, also didn’t make it out in time for the last quarter. Xbox content and services revenue, including the Game Pass subscription service, was up only three percent. Microsoft has been trying to attract more subscribers to Game Pass, but the lack of blockbuster titles has limited its success.

Microsoft is facing intense competition in the console market from the likes of Nintendo Switch and the PS5. However, the company has bigger plans than just selling consoles. It is rumored to be opening its app store for mobile devices and is also trying to wrap up the $69 billion acquisition of Activision Blizzard. The acquisition would give Microsoft a huge influx of popular blockbusters for Game Pass. UK regulators are expected to announce their final decision on the deal on April 26.

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Exploring the Mythological Origins of Common Words with Surprising Histories

Exploring the Mythological Origins of the Days of the Week and Common Words with Surprising Histories

Have you ever wondered about the origins of the days of the week or some common phrases we use in our everyday language? While Sunday and Monday are self-explanatory, being named after the sun and moon respectively, Saturday stands out for being named after the Roman god Saturn. The other four days of the week are named after Norse gods, with Tuesday named after Tyr, Wednesday after Odin/Woden, Thursday after Thor, and Friday after Frigg/Freya.

But the influence of mythology on our language extends beyond just the days of the week. Many commonly used phrases have their roots in mythology, such as “Pandora’s box,” “Achilles’ heel,” and “Herculean effort.” Similarly, our vocabulary includes words associated with mythology that have become a permanent part of our lexicon, such as “narcissistic” from the story of Narcissus, “muse” from the nine goddesses of inspiration, and “echo” from the nymph Echo.

It is fascinating to explore the mythological origins of these common words and phrases, and to see how ancient stories and traditions continue to influence our language today.

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