Get Free Diablo IV Respeccs Up to a Certain Point
In Diablo IV, respeccing will be easy and cost-effective up to a certain point, according to Adam Jackson, the game’s lead class designer. Respeccing, which is the process of redoing your character build without having to start over the game, will be balanced between Diablo II’s strict system and Diablo III’s flexibility. In Diablo IV’s early stages, players will likely rely on the loot they come across to shape their character, hence the lenient respec system. However, once players reach a higher level, they will be required to commit to a particular vision and will intentionally seek out specific loot and make deliberate decisions based on an end-game leveling system that relies on Paragon points and legendary skill modifications.
In an interview, Jackson emphasized that Diablo IV emphasizes intentional choices and a commitment to fulfilling a specific fantasy, which comes at the cost of freeform respeccing. According to him, allowing players to change their minds at any moment undermines the attachment they have to their character and their fantasy. Diablo IV’s respec system will be somewhere in between the anything-goes respeccing of Diablo III and the rigid “choose once, no takebacks” approach of Diablo II. If players are dissatisfied with the game’s respec and character building options, Jackson stated that they could be revisited in the future based on player feedback.